a6cavey
Seaman
Remember, wherever you go, there you are
Posts: 50
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Post by a6cavey on Apr 4, 2014 23:03:34 GMT -5
For what it is worth, when I contacted Playroom a few weeks ago they said they were planning to release all of the decks. But I guess they lied.
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a6cavey
Seaman
Remember, wherever you go, there you are
Posts: 50
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Post by a6cavey on Mar 31, 2013 16:45:42 GMT -5
AS USUAL, stellar work. Thanks for all of the time and effort you put into this. I just saw this today. I will look it over.
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a6cavey
Seaman
Remember, wherever you go, there you are
Posts: 50
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Post by a6cavey on Dec 14, 2010 18:37:24 GMT -5
Nathan, Not to be difficult, but this doesn't make sense to me. Why would you not be bale to interpret any opponent to mean any player, including the player that has the ball? Is it possible that the idea of redirecting a card played by the person with the ball wasn't thought of when the rules were made?? Aren't we all opponents in this game??? Further, If there are no exceptions to where I can send the card with ball, unless it contradicts another rule, wouldn't this card be included in that? Please let me know if I am overstating this interpreation.
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a6cavey
Seaman
Remember, wherever you go, there you are
Posts: 50
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Post by a6cavey on Mar 13, 2010 8:11:09 GMT -5
Hey Davii,
Any chance you could put my 6 up on that board as well. They were the six golden bunnies. Do They meet the criteria you have??
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a6cavey
Seaman
Remember, wherever you go, there you are
Posts: 50
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Post by a6cavey on Nov 15, 2009 18:00:57 GMT -5
I would think that since the mothership is applied to a person and not an individual bunny, the fact it is bunny detroit would have no bearing on its abduction, even if it is all alone with that person.
Secondly, bunny detroit talks of attacking, which implies defending, which implies a weapon. and mothership is not a weapon. So I would think that for that reason you could abduct that bunny regardless of who you are. Bunny detroit has not been harmed and can still win the game if abducted.
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a6cavey
Seaman
Remember, wherever you go, there you are
Posts: 50
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Post by a6cavey on Oct 28, 2009 19:56:42 GMT -5
I was wondering if there is any plans to build a compendium for the user created cards, like the one we have for the regular cards. If so, do you want help?
If not, do you think it is a worthwhile project to undertake for the group?
If you think it is worthwhile, how can we ensure that we get all the cards that have been produced?
Sorry for all the questions in one post
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a6cavey
Seaman
Remember, wherever you go, there you are
Posts: 50
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Post by a6cavey on Oct 9, 2009 23:25:48 GMT -5
Hi guys I had an idea for a few more bunny cards. The bunnies would 1 each of the original 5, and each would be a mix of and one of the original 5 colors. These bunnies would have to roll whenever they were attacked with a feeding or a weapon. The player would roll both the yellow die and the color of the item being targeted at the bunny, blue-water, green-cabbage, black-weapon. If the yellow die is higher then the item is increased by the difference, otherwise it is decreased by the entire amount of the colored die.
I am still thinking of how to word this so it fits onto a card. What do you think??
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a6cavey
Seaman
Remember, wherever you go, there you are
Posts: 50
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Post by a6cavey on Aug 20, 2009 0:59:50 GMT -5
hey knix, I am nearby in Middletown, near Hershey. Maybe we could see if our schedules will allow for us to play a game.
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a6cavey
Seaman
Remember, wherever you go, there you are
Posts: 50
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Post by a6cavey on Aug 20, 2009 0:55:54 GMT -5
I still haven't gotten a copy of J2J. Does the company give promo cards for the game like they did for KB? If not I may have to go to a store and buy it instead. (No delivery delays this way)
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a6cavey
Seaman
Remember, wherever you go, there you are
Posts: 50
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Post by a6cavey on Jan 18, 2009 1:26:13 GMT -5
Now I feel old....where are those that know about bananza and ponderosa
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a6cavey
Seaman
Remember, wherever you go, there you are
Posts: 50
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Post by a6cavey on Dec 8, 2008 17:30:21 GMT -5
I am still here. I am in the process of judging the current entries. I would imagine that once they are done, things will pick up again.
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a6cavey
Seaman
Remember, wherever you go, there you are
Posts: 50
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Area 51
Nov 6, 2008 21:16:31 GMT -5
Post by a6cavey on Nov 6, 2008 21:16:31 GMT -5
I would think that if you did not actually play it then you don't have to discard it. One can always change their mind mid play so long as it is not actually played.
If you explained what you were going to do and made that person think you were going to play the card and they pulled it out, I would think that is a great way to show a demonstration of prowess??!
See below from the bunny bits
The following practices are highly encouraged during a game of Killer BunniesĀ®: wheeling, dealing, bribery, whining, begging, threatening, extortion, blackmail, groveling, and nonviolent demonstrations of physical prowess. The game is all about human interactions and responses, so feel free to express yourself and manipulate others (if you can)
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a6cavey
Seaman
Remember, wherever you go, there you are
Posts: 50
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Post by a6cavey on Nov 4, 2008 18:12:06 GMT -5
I would have thought that if the bunny dies, that simply eliminates the that bunny and the rest of the bunnies affected would still have to roll. It doesn't seem fair not to be able to kill more bunnies simply because a weapon beats you to it. It still has 'exploded'
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a6cavey
Seaman
Remember, wherever you go, there you are
Posts: 50
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Post by a6cavey on Nov 2, 2008 19:02:16 GMT -5
Can someone point me to the new thread so I can begin the selection process? There are a lot of cards to review and I would like to be as complete as I can be.
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a6cavey
Seaman
Remember, wherever you go, there you are
Posts: 50
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Post by a6cavey on Oct 29, 2008 17:42:03 GMT -5
Only if you are looking for trouble
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