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Post by HareOfTheDog on Aug 23, 2005 11:17:36 GMT -5
Ah, yeah the Retrieval card and Pawn Recall gate. Those pawns got some milage that night!
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Post by Nathan454 on Aug 24, 2005 6:04:08 GMT -5
I had to ask JB (sorry LotH). Hello Nathan, > Have a question from a game the other day. I played > Gift Certificate W from my hand as a turn. I rolled > an 8 and bought a weapon. The market was not low, so > I placed the weapon in my hand. > > I now had 5 cards in my hand and still had 2 in my run > cycle. Please choose what should happen next. > > A) My turn is over. Play passes to the next player. > > B) Since I bought a weapon, I can discard an unwanted > card and then draw a new card. > > C) I draw a card, then discard an unwanted card. > > Thanks for your time. Looking forward to purchasing > SS next week. > > Nathan Uhde > > Well definitely <A>. The extra discard is ONLY when you have a surplus (extra) card. Let me know w hat you think of steel. JB So, why is Random Dolla different?
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Post by LotH on Aug 24, 2005 7:18:24 GMT -5
huh? go figure. Of course, my e-mail didn't come from JB (but someone that has a shop named after him ...) since he was at the convention.
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Post by HareOfTheDog on Aug 24, 2005 11:16:01 GMT -5
So we are at an impass! Perhaps someone should e-mail The Man and pose BOTH situations and what his responses were to these. Contradictions bite but alas...it's JB's game!
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Post by LotH on Aug 31, 2005 7:31:21 GMT -5
Can Flo be used more than once in a game to feed your bunnies (ie. Flo is used and taken by Go With The Flo or Carrot Exchange or ...)?
> Flo is good for one feeding per game!
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Post by HareOfTheDog on Aug 31, 2005 8:36:59 GMT -5
Justice is served!
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whitbunny
Lieutenant
Hockey Expert
shp(o~20171;; b~1;; i~1;; u~0;; s~1;; a~1;; p~2,0,3,6,4,5,1,7,21;; )
Posts: 2,131
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Post by whitbunny on Sept 1, 2005 21:46:54 GMT -5
1. If someone plays Bunny Hop on me and my top run card was a bunny, can I play Return to Sender to get the bunny back?
2. Can COMA be played on Cyber bunny? And if so, what are it's effects?
Thanks.
Hello Kevin, Wow, we are talking often aren't we?
Answer to questions: 1) No. Because he wasn't visible, technically he is not 'out' yet. 2) Wow, good question. I'll say yes. Cyber just stops killing and goes to sleep on the board. I guess a player could take him out of the COMA with Sunny Day.
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Post by LotH on Sept 1, 2005 22:02:43 GMT -5
I had to ask JB (sorry LotH). Hello Nathan, > Have a question from a game the other day. I played > Gift Certificate W from my hand as a turn. I rolled > an 8 and bought a weapon. The market was not low, so > I placed the weapon in my hand. > > I now had 5 cards in my hand and still had 2 in my run > cycle. Please choose what should happen next. > > A) My turn is over. Play passes to the next player. > > B) Since I bought a weapon, I can discard an unwanted > card and then draw a new card. > > C) I draw a card, then discard an unwanted card. > > Thanks for your time. Looking forward to purchasing > SS next week. > > Nathan Uhde > > Well definitely <A>. The extra discard is ONLY when you have a surplus (extra) card. Let me know w hat you think of steel. JB So, why is Random Dolla different? I see an error in this Nat. You would pick up before discarding. I'm reasking JB since there is confusion going on here ... and I want my dolla back!
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Post by HareOfTheDog on Sept 1, 2005 22:10:44 GMT -5
Can you afford to lose again if you are wrong?
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Post by LotH on Sept 1, 2005 22:26:41 GMT -5
Another error I see is that our bet was on random dolla and not gift certificate (although that shouldn't really matter). Will send another email to JB to see if there is a difference. I may get to see the line-up of lemmings at the ATM after all (and of course at the Crow Bar afterwards)
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Post by LotH on Sept 2, 2005 5:45:47 GMT -5
Got a question for you. Eric replied one way (to me) and you've replied opposite on this (to Nathan). >I try to keep consistent. We are all working on SUPER BUNNY BITS for the website, please give us a few months on that. If I play my top run card and do my turn, I then pick up a card. I pick up the random dolla card and get dollas (5 cards in my hand, 1 run card down). I buy a weapon. (6 cards in my hand, 1 run card down). Do I: A - put a card from my hand down in bottom run position, and my turn is over. B - discard a card from my hand (because of the weapon purchase), draw another card (to replace the random dolla card), and put a bottom run card down, and my turn is over. C - draw another card (to replace random dolla), discard a card (due to weapon purchase) and put a bottom run card down, and my turn is over. D - something else (and what might this be?) Your guidance would be much appreciated. <C> is the most logical because it gives you that 'extra card' to choose from. It is vague in so saying that a weapon purchase does not guarantee an extra card if you personally time it wrong. We will have to address this when we rewrite the red bits. JB ooooh, the smell of victory, sweeet.
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Post by LotH on Sept 2, 2005 5:51:34 GMT -5
>IVAN AGAIN!
>It's cool, what's up?
Greetings again JB.
Another difference I see with Nat's email was that he was using a gift certificate from his hand for his turn and not playing a card (so he didn't pick up a random dolla).
So scenario 2 is like this (btw, need an answer to both emails, although i figure the answer will be the same):
Play gc from hand (2 runs, 4 in hand). Buy weapon (2 runs, 5 in hand).
Do I:
A: turn is over. B: discard (for weapon purchase) and draw (for gc), turn is over. C: draw (for gc), discard (for weapon purchase), turn is over. D: other (and what is it?) E: go have a beer.
Yes, going with <C> again as the most logical.
JB
>by the way LotH, I like you more than I like Hare!
... okay, okay, maybe I edited that last part .... maybe ....
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Post by Nathan454 on Sept 2, 2005 6:46:01 GMT -5
>IVAN AGAIN! >It's cool, what's up? Greetings again JB. Another difference I see with Nat's email was that he was using a gift certificate from his hand for his turn and not playing a card (so he didn't pick up a random dolla). So scenario 2 is like this (btw, need an answer to both emails, although i figure the answer will be the same): Play gc from hand (2 runs, 4 in hand). Buy weapon (2 runs, 5 in hand). Do I: A: turn is over. B: discard (for weapon purchase) and draw (for gc), turn is over. C: draw (for gc), discard (for weapon purchase), turn is over. D: other (and what is it?) E: go have a beer. Yes, going with <C> again as the most logical. JB I don't have a problem with giving you dolla, but how is this different than what I wrote him about? I had to ask JB (sorry LotH). Hello Nathan, > Have a question from a game the other day. I played > Gift Certificate W from my hand as a turn. I rolled > an 8 and bought a weapon. The market was not low, so > I placed the weapon in my hand. > > I now had 5 cards in my hand and still had 2 in my run > cycle. Please choose what should happen next. > > A) My turn is over. Play passes to the next player. > > B) Since I bought a weapon, I can discard an unwanted > card and then draw a new card. > > C) I draw a card, then discard an unwanted card. > > Thanks for your time. Looking forward to purchasing > SS next week. > > Nathan Uhde > > Well definitely <A>. The extra discard is ONLY when you have a surplus (extra) card. Let me know w hat you think of steel. JB So, why is Random Dolla different? I see an error in this Nat. You would pick up before discarding. I'm reasking JB since there is confusion going on here ... and I want my dolla back! That was my answer C.
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Post by Nathan454 on Sept 8, 2005 21:25:43 GMT -5
Hi Nathan, Please be patient. We are working on a revision to Omega bits and we'll clear that up soon.
JB
> I read the SS bunny bits earlier today and I have a > question. > > Since Omega 05 is a Super Specialty, should it be > treated the same as the other Super Bunnies? > > Can I roll the 20-sided die for Tier One weapons? > > If the Super Specialty bunny dies, can it brought back > into the game by any means? > > Thanks again, > > Nathan Uhde > >
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Post by Nathan454 on Sept 18, 2005 12:55:10 GMT -5
Hello Nathan,
> Well I finally received it yesterday and am very > excited to play. Hopefully I will get the opportunity > tonight to play tonight. I love some of the new > cards. The Super Bunnies are great. Hostile > Pentecostal is wicked. Steel the One is unique. > > All in all, a great booster deck. >
Thank you very much for saying so. I will pass that compliment along to the entire team.
> This is a strategy I thought of a few months ago. Use > Bunny on the Edge of Forever to reset a players turn. > Then use Temporal Flux. This combination would be > good if someone stole all your bunnies with Leif or > Shockwave. That way you would be able to skip that > players turn (and also know what he has coming up in > his run cycle). This would require that you have both > Temporal Flux and BOTEOF. >
Actually, I call foul! You can only use Temp Flux BETWEEN players' turns. Even after a reset with BOTEOF, it is STILL the same player's turn.
> I have a few questions about the booster deck. > > 1943 - If I roll successfully, do I get to look at all > players Steel cards, then choose 1 player to switch > with?
Yes.
> > Happy Scrappy Hero Pup - If I trade someone a carrot, > can I use Happy Scrappy Hero Pup to get it back?
Yes, but that's not very nice.
> > Where No Bunny Has Gone Before - Let's say there is a > bunny in space with this card. Then someone plays > Nuclear Warhead on one of my bunnies. It will be an > automatic death for my bunny. Can I still try to roll > a 12 on the black die to get the bunny? > No. It would be an unnecessary roll. Unless you had Clover of course.
Jeffrey Bellinger
Well, I guess my whole strategy with BOTEOF and Temporal Flux was for naught. I thought I had something there, too.
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