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Post by TheDavii on May 25, 2012 8:14:49 GMT -5
I attached a draft of the QCC 3.3-5. [glow=yellow,2,300]Yellow[/glow] highlights are changes. [glow=blue,2,300]Blue[/glow] highlights are user additions. [glow=red,2,300]Red[/glow] highlights are needing review and possible deletion since the text seems to contradict new CTA rule text. Red text is from the ZZ series Bunny Bits. Teal text are user additions. Green text is JB-email response to questions. Maroon text is from the KB web site. Black text is indeterminate origin (more research needed; may be from older Bunny Bits) Please review and comment in this thread. After all, you have time off this weekend, right? I changed: - Pagination so cards do not split pages.
- Added all text from the Zeta Zeta Bunny Bits.
- Arrangement of text where it made more sense to do so.
- Proposed rule changes since the QCC 3.2
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Post by crankarm on May 30, 2012 0:42:16 GMT -5
Lookin' good!!!
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Post by canada11 on Jun 4, 2012 1:43:17 GMT -5
Awesome, I especially like the Highlights, to know where it came from. Love being able to pull this up on my iPad during game play (and not print it either).
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Post by TheDavii on Jun 4, 2012 16:45:30 GMT -5
Awesome, I especially like the Highlights, to know where it came from. Love being able to pull this up on my iPad during game play (and not print it either). Glad you like that. I've been thinking about adding colored text for quite some time. I'll remove the highlight (where the color behind the text is changed) for the published version. Do you have opinions on the text color? With colorblind people it is sometimes hard to pick a color that prints well and has good contrast from black.
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Post by Nathan454 on Jun 5, 2012 19:25:15 GMT -5
Had a chance to look over it last night and it looks really good! Thanks again for all your hard work and effort!!
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Post by TheDavii on Jun 10, 2012 22:53:14 GMT -5
Another draft with more changes, marked the same as previous.
It would be very helpful to get some feedback on the red highlighted text, as I'm proposing that that text be deleted.
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Post by waitreally on Jun 13, 2012 18:54:31 GMT -5
It would be very helpful to get some feedback on the red highlighted text, as I'm proposing that that text be deleted. Why are you thinking of deleting the red highlighted text? Because those things are outdate, or blatantly obvious, or something else? As an example, for Arctic Caraboo, the following is highlighted: Update: answered my own question by reading your original post in full. I'm going through the bits now and am going to provide any feedback I can.
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Post by waitreally on Jun 13, 2012 19:10:38 GMT -5
Davii, I feel like you addressed this somewhere, but I can't find it. Are you planning on incorporating Conquest cards into the companion?
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Post by waitreally on Jun 13, 2012 19:17:16 GMT -5
For Air Freshener, why did you change "air symbol" to "cloud symbol"?
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Post by TheDavii on Jun 13, 2012 19:56:58 GMT -5
For Air Freshener, why did you change "air symbol" to "cloud symbol"? Page 2 of the Green Zeta Bunny Bits (available online), now says this: These zodiac symbols are indicated in the upper left corner of the card by the icons: Cloud, Planet, Flame and Waves respectfully. If a player has three consecutive saved Zodiac cards by date), or all three Zodiac cards of the same symbol, then he may play two cards per turn. So, apparently the symbols are now called Cloud (for air), Planet (for earth), Flame (for fire), and Waves (for water). My suspicion is that "Water Zodiac card" has been confused with the small "Water Card" so this is a way to distinguish them.
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Post by waitreally on Jun 13, 2012 19:57:54 GMT -5
First off, I can't thank you enough for all of you hard work, Davii. This new version is the best yet, and is really quite an accomplishment. Here are some of my thoughts and questions:
1. For Arctic Caribou, it looks like you're saying that bunnies that feed themselves food supply are now not frozen, as well as prune danishes are now frozen. I think it should be all or nothing. Either just cabbage and water cards and vouchers are frozen (and everything else is unfrozen), or all food is frozen.
2. Seems redundant to include the name of the cards again right after they've been named in bold. Any particular reason for this?
3. I think the Pagination to not split pages makes sense, but it's very easy to follow text from one column to the next. Page 8 is a good example of a lot of wasted space.
4. The deletion on page 9 for Church Bunny makes sense. You don't need to state that both cards must be discarded. It's obvious.
5. For Extra Super Pink Bunnies, it says that once elimaited, they cannot be purchased from Weil's Pawn Shop (makes sense since you can't buy them back), but it also says you can't revive them using any card at all. What about Supplies Surprise? Or even Lemon Squeezie?
6. Counterclockwise is a single word in many dictionaries. You may want to use that, or not. Also, I found it distracting to have anitclockwise (also a single word) used each time counterclockwise was mentioned. Seemed unnecessary, as I wouldn't suspect a British game would include counterclockwise for our benefit (or spell "colour" the American way).
7. I wonder if you should collapse all the Feed the Bunny cards into a single entry. Page 15 seems like such a waste. Perhaps a note about how all Feed The Bunny cards work the same. Same for Feed All Your Bunnies.
8. No more Terrible Misfortune by Plutonium for the holographic bunnies?
9. Why the deletions for Mad Bunny Disease on pg. 23? Seems like good info to know, or are you thinking it's also obvious?
10. For The Minilith, the first bullet stays that the card must be run through in order to save. Is this necessary? All specials must be run through in order to save (unless you have a rank card, I believe).
11. For Rainbo, is the new rule that a black die roll will indeed eliminate Super, Extra Super, Semi-Super? Holo and Halo is addressed as no in their charts.
12. For Supplies Surprise and Super Supplies Surprise, do bunnies go directly into the circle or into the person's hand?
13. For Transendental Run, can you now use this card to save a Run card? How would this work? Would you need to run both cards through and save them? Or just one? Confusing.
14. Why doesn't Zodiac Theif! refer to itself after the bold text like all the other cards? I think I prefer this, though.
15. Do you think you should list the rules for mixing Conquest as well? Or are you keeping Conquest separate?
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Post by TheDavii on Jun 13, 2012 20:00:14 GMT -5
Davii, I feel like you addressed this somewhere, but I can't find it. Are you planning on incorporating Conquest cards into the companion? No, I wasn't, because it is a separate, though compatible, game. However, a separate Conquest Card Companion (CCC) is warranted, if there are some volunteers willing to help. I just (yesterday) bought the Conquest Red Booster. I also expect Psychic Penguins to have its own too.
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Post by waitreally on Jun 13, 2012 22:26:08 GMT -5
Davii, sorry for the barrage of questions, but when you have time I'd love to hear your thoughts.
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Post by TheDavii on Jun 13, 2012 22:36:41 GMT -5
First off, I can't thank you enough for all of you hard work, Davii. This new version is the best yet, and is really quite an accomplishment. Here are some of my thoughts and questions: 1. For Arctic Caribou, it looks like you're saying that bunnies that feed themselves food supply are now not frozen, as well as prune danishes are now frozen. I think it should be all or nothing. Either just cabbage and water cards and vouchers are frozen (and everything else is unfrozen), or all food is frozen. The Zeta BB are all of the text except the red highlights. They do not address the points in the bullets. So, are Red/Pink Congenial bunnies able to feed after Arctic Caribou, even though that might be considered "new" food? The BB imply "no." But the new BB don't address Danishes. The old bits said Danishes aren't frozen. Like you said, it should be all existing food (Water, Cabbage, Radishes, Milk) and none of the newly-acquired food. So keep the first bullet and invert the second? (that is, make Danishes frozen too?) 2. Seems redundant to include the name of the cards again right after they've been named in bold. Any particular reason for this? That is the new style of the BB. In a long document like the QCC, it doesn't make a whole bunch of difference, but I'm trying to incorporate the Zeta BB and I'd be changing them if I put it back the old way, which means I'd be marking them as "player clarification" --which seems unnecessary to me. 3. I think the Pagination to not split pages makes sense, but it's very easy to follow text from one column to the next. Page 8 is a good example of a lot of wasted space. Ok. I'll back off of that a bit and only remove the splits between pages. 4. The deletion on page 9 for Church Bunny makes sense. You don't need to state that both cards must be discarded. It's obvious. That is exactly why I suggest removing it. But sometimes, what I find to be obvious isn't obvious to other people. 5. For Extra Super Pink Bunnies, it says that once elimaited, they cannot be purchased from Weil's Pawn Shop (makes sense since you can't buy them back), but it also says you can't revive them using any card at all. What about Supplies Surprise? Or even Lemon Squeezie? As the BB are written, nope, they can't come back with any card for any reason. Once they're in the discard pile, they're permanently gone. 6. Counterclockwise is a single word in many dictionaries. You may want to use that, or not. Also, I found it distracting to have anitclockwise (also a single word) used each time counterclockwise was mentioned. Seemed unnecessary, as I wouldn't suspect a British game would include counterclockwise for our benefit (or spell "colour" the American way). Don't all English speaking countries except the US call it anti-clockwise? The game is clearly international (we have had quite a few Aussies on the MCMB) and I'm trying to be less US-centric in the companion, but I can remove. 7. I wonder if you should collapse all the Feed the Bunny cards into a single entry. Page 15 seems like such a waste. Perhaps a note about how all Feed The Bunny cards work the same. Same for Feed All Your Bunnies. You have a good point, but if we start collapsing similar cards, then why not the Terrible Misfortunes and colored bunnies, and... once we start, where do we stop? 8. No more Terrible Misfortune by Plutonium for the holographic bunnies? I have to get clarification from JB, but I haven't been able to schedule a time to talk with him (I want to do another interview with JB, Jonathan, and my wife). The new BB imply that what is referred to as "Plutonium" is really "Plutonium Radiation" from the Orange Deck, not "Terrible Misfortune - Plutonium" from the Blue (?) Deck. 9. Why the deletions for Mad Bunny Disease on pg. 23? Seems like good info to know, or are you thinking it's also obvious? No, I don't think it is obvious. With the new Zeta BB, is the remaining highlighted text still true? Does Heavenly Halo still eliminate MBD, even though the Zeta BB don't say so? 10. For The Minilith, the first bullet stays that the card must be run through in order to save. Is this necessary? All specials must be run through in order to save (unless you have a rank card, I believe). Everything in The Minilith entry comes from the Zeta BB. So, remove JB's words? 11. For Rainbo, is the new rule that a black die roll will indeed eliminate Super, Extra Super, Semi-Super? Holo and Halo is addressed as no in their charts. I'm not sure of the source of any of that red text. I believe they are fan clarifications. Can Rainbo kill Super* on the roll of the black die? The answer used to be "yes" but is it still yes? 12. For Supplies Surprise and Super Supplies Surprise, do bunnies go directly into the circle or into the person's hand? The BB rule doesn't specify. The old QCC rule (which I believe came in a clarification) was that those bunnies could go down directly because they were once down (and killed). If they've never been run through (and down) they wouldn't be in the discard pile (maybe?). I believe (as written) these bunnies should go into the player's hand. 13. For Transendental Run, can you now use this card to save a Run card? How would this work? Would you need to run both cards through and save them? Or just one? Confusing. Precisely my question! Does anybody have a good answer? 14. Why doesn't Zodiac Theif! refer to itself after the bold text like all the other cards? I think I prefer this, though. Error on my part. It should refer to itself in single quotes. 15. Do you think you should list the rules for mixing Conquest as well? Or are you keeping Conquest separate? I'm keeping them separate. We can certainly add references to both, or keep the "mixing Conquest" rules in a Conquest Card Companion.
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Post by waitreally on Jun 14, 2012 22:16:00 GMT -5
Your clarifications are great. Here are my responses: My take on this is to interpret the text literally: My interpretation of this is that ALL food is frozen: danishes, red and pink congenial, and EVEN FLO (uh oh, controversial!). That's the most literal interpretation of the rules and the most consistent. Anything purchased or obtained after is not frozen, including bunnies, cabbage, water, milk, radish, Flo, Anthony, etc. Thoughts on that? I find this fascinating. Never played like this before, but I will from now on. I totally understand why you'd want to do this, but again, would it then be necessary to write "colour" every time we spell color? It's not an exact comparison, but the point is similar. Do they use "anti" in the bits? The game is international, but I'd be surprised if a British version of the game (which I don't even think exists) would contain alternate British spellings in the Bits. I'd collapse everything like this. Terrible Misfortunes and Colored Bunnies and Feeds. But you also have a good point and I understand why you have them separated, for consistency. I'm not hugely opposed to it, but it does take up space. I'd certainly say that a halo'ed bunny can't be infected. That's for sure a no. But does putting it on after one is infected remove it? I'd say yes, but that's just my gut reaction. Naaa. I just re-read it and I'd say yes. Where is there any text that says that Super Bunnies are protected from it? No where. So they die, just like any bunny. From the bits: Okay, so there are basically two ways to interpret this: - The run card is turned into a Very Special until it is played, but it doesn't have to be played in that moment. So you can use Transendental Run, change a card into VS, discard Transendental Run, and then you can run through your run card and save it if you wish, or you can use it immediately without saving.
- The run card is turned into a very special card and must be played immediately.
Right? Thoughts on any of this?
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