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Post by crankarm on Sept 22, 2011 19:31:14 GMT -5
Had an interesting 2-player game last night, and a few things came up. Just trying to get some clarification (so don't throw anything at me =) ):
1. Concerning the 7th Whisk (01x7 Weapon). I played it on an opponent who also had the Green Sinister Bunny (so he gets to roll the d20 for weapons 01-09). So the assumption was, he would roll the d20 7 times to see if all were above "1" to survive.
2. Concerning Area 51 abduction (which goes toward basic game mechanics). My Timid Red Bunny got abducted. However, I had 2 pawns: the red one and the white one designated as red. So when my bunny got abducted, the pawns didn't go with the abduction--or did they? The QCC, as I read, says that clovers and other modifier cards which are attached to an abducted bunny are discarded--but didn't mention pawns. So are pawns "attached" to a bunny, or you just have them in your arsenal to use them as you wish?
Thanks!
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Post by TheDavii on Sept 22, 2011 22:36:42 GMT -5
1. Concerning the 7th Whisk (01x7 Weapon). I played it on an opponent who also had the Green Sinister Bunny (so he gets to roll the d20 for weapons 01-09). So the assumption was, he would roll the d20 7 times to see if all were above "1" to survive. Since you were looking in the QCC, did you miss this part? If the ‘7th Whisk’ is played on a Super or Extra Super Bunny, that bunny rolls the d12, as the ‘7th Whisk’ is not a “normal” weapon. So, he rolls the d12, not the d20. 2. Concerning Area 51 abduction (which goes toward basic game mechanics). My Timid Red Bunny got abducted. However, I had 2 pawns: the red one and the white one designated as red. So when my bunny got abducted, the pawns didn't go with the abduction--or did they? The QCC, as I read, says that clovers and other modifier cards which are attached to an abducted bunny are discarded--but didn't mention pawns. So are pawns "attached" to a bunny, or you just have them in your arsenal to use them as you wish? The pawns are not attached to any bunny. However, they are not bunnies, so they cannot be used to play Aggressive cards either.
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Post by crankarm on Sept 23, 2011 9:11:50 GMT -5
Unfortunately I did miss that sentence in the 7th Whisk rules. Thanks. And thanks for the clarification on the pawns.
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