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Post by krusher286 on Oct 13, 2009 23:18:10 GMT -5
For the Carrotton Torpedo, the card says you have to be in a direct line of fire.
Direct line of fire is any side of the hex and does not pass through a "restricted space".
If there is a ship in between your ship and the target, are you within a direct line of fire or is the intervening ship considered a "restricted space" in this case?
Or would I have to shoot the intervening ship instead?
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Post by pimaster on Oct 13, 2009 23:52:14 GMT -5
The torpedo would hit the intervening ship instead.
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Post by krusher286 on Oct 14, 2009 22:54:24 GMT -5
Follow-up question... Can I shoot a Carrotton Torpedo over a planet (example: I am on one side of Mars, and target is on the other)?
"The player must make sure, however, that no restricted spaces are between his ship and the opponent's ship."
A planet is not a "restricted space" so it seems ok by definition, but I would suspect that the planet will still run interference.
Any thoughts?
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Post by costguy on Oct 14, 2009 23:34:24 GMT -5
Although a strict reading of the rules would indicate that this might be possible, I think the intent would be to not fire it "past" or "over" a planet. It would either a) crash into the planet or b) get curved around the planet and possibly travel through time. This second option would be dangerous as you might hit yourself
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Post by pimaster on Oct 15, 2009 7:43:50 GMT -5
Follow-up question... Can I shoot a Carrotton Torpedo over a planet (example: I am on one side of Mars, and target is on the other)? The thing to remember is that a Carrotton Torpedo is not a guided missile. Once you fire it, it travels in a straight line until it hits something. That something could be an opponent's ship, a restricted space, a planet, one of your own ships, a marker, etc. That's why the bunny bits warns you to make sure there is nothing between you and your intended target.
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Post by warfario on Aug 10, 2010 18:19:07 GMT -5
Expanding on this, can a ship be hit by a torpedo if it is on a planet (besides earth)?
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Post by ronaldlovecraft on Aug 11, 2010 16:32:52 GMT -5
Oh wow, great question. If you're playing where a planet is technically a restricted space, in my oppinion, the torpedo would hit the planet first and be completely destroyed. I only say this because in actuallity a planet is much larger than a ship, and since a planet is a restricted space, it would hit the planet and not continue forward.
That's just what I say though.
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Post by costguy on Aug 12, 2010 13:45:03 GMT -5
Cool - good question. I would think that you can not target someone on a planet. Considering that thematicly they are orbiting a planet, and if you fire a torpedo they could be on either the far side or the near side of the planet. On the far side they would be safe. On the near side I would say they could move to the Far side.
Although I would argue that if you were adjacent to the player you would be able to use a torpedo as the relative distances would be less. Since you can dock/use bunninator/hall 900 etc. I would say this would be correct. Not official, but my opinion.
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Post by tarento on Aug 23, 2010 19:13:34 GMT -5
Alright, I had an argument with my friends last time with this. I was going to use the torpedos, but when I tried, they said the jupiter moons were in the way. The problem is...it wasn't. it was the four moons that just tells you where Jupiter's four moons would be the next time it rotates. I kept arguing that these are not restricted spots and that I would be able to fire, and they argued no. By a vote of 3-1, I lost. Can anyone confirm this?
EDIT: Just to clarify, two games ago, our first game, we decided to agree that those greyed spots are restricted. That rule kept sticking I guess.
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Tyberius
Lieutenant
Zoo Pawn Wrangler
shp(o~-6076;; b~1;; i~0;; u~1;; s~1;; a~1;; c~993300;; p~11,8,19,20,2,23,24,21;; )
Posts: 2,554
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Post by Tyberius on Aug 24, 2010 11:45:41 GMT -5
Hey Tarento, You got hosed. The greyed out spots on the board showing where planets/moons will eventually fall do not block direct line of fire.
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