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Post by dedrabbit42 on Nov 28, 2008 0:58:53 GMT -5
We played our first game today. Yes, this game seriously rocks. I really, really, really love it. Unfortunately, we nearly came to blows at one point (metaphorically, I hope...).
Player A waited in the shadow of Jupiter's orbit (in one of the two docking spots) one turn before Jupiter was to arrive. Player B had a ship with FIVE carrots on board and only one bunny. Player A played a Sustain the Bunny card on Player B's bunny, then purchased all the water from ZIDS.
Player C immediately turned his ship around and headed for B's ship, hoping to scavange the remains.
However, on the following turn, Jupiter moved next to Player A, and they played "Repo Bunny", allowing them to move the ship to ANY vacant hex. They moved the ship adjacent to their own so that Jupiter was on one side of their original ship, and Player B's old ship was on the other side.
At this point, Player A has not yet taken any of their Space Turns, only Ground Turns. They replaced their Run card and proceeded to transfer a Bunny from the original ship to the new ship, transfer all five Carrots from the new ship to the old, and unloaded all five directly onto Jupiter, allowing them to draw five large Carrot cards.
Player C objected to the move, saying that it seemed as though an awful lot had just happened in that turn and perhaps the pilfering of the hold and the unloading to Jupiter should take place on seperate turns. (Allowing Player C their chance to sabotage this, I would guess.)
Thoughts?
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Post by Nathan454 on Nov 28, 2008 8:04:03 GMT -5
Sounds legal to me.
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Post by Mr. Fribble on Nov 28, 2008 10:21:42 GMT -5
You are allowed to do all of that on one turn. Sounds like creative play.
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Post by sprinterash on Apr 12, 2009 16:49:03 GMT -5
no i think that docking ends ur turn
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Post by zerodemon on Apr 23, 2009 11:07:31 GMT -5
There's no rule that says you can only trade with a ship or offload carrots to Jupiter and so if the positioning is right, why not? I had a similar situation with a destroyed ship dropping it's carrots next to where Jupiter was about to be and another player climbing onto Jupiter collecting those carrots and trading them instantly for large carrot cards. As long as your movement ends next to both, why would this be impossible?
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Post by sprinterash on Apr 24, 2009 9:32:16 GMT -5
k it does sound genius
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