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Post by shibby on Jul 18, 2011 5:44:50 GMT -5
Hi all.
Just curious to see how many early adopters we have and track numbers over time.
I have the first copy in Australia. And anyone who says anything different will have to Roshambo for it!
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Post by shibby on Aug 8, 2011 4:50:06 GMT -5
Mon 8 August update
7 have it, 2 going to purchase it. Not bad.
Now how many have played it?
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Tyberius
Lieutenant
Zoo Pawn Wrangler
shp(o~-6076;; b~1;; i~0;; u~1;; s~1;; a~1;; c~993300;; p~11,8,19,20,2,23,24,21;; )
Posts: 2,554
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Post by Tyberius on Aug 8, 2011 10:47:04 GMT -5
I played it at Gencon. (I won, I won!) We played two 6-player games in less than an hour and a half. Comments: - I do like the metal markets. I think I may have been the only one to buy metal back from the market when the price was right. - radishes/milk - nobody spent money to buy these. I typically had the same experience with cabbage/water - It was amusing to see how certain cards were morphed or clarified from their Quest counterpart. (I thought Hecklers was a good improvement over Weil's freshness center) - Card quality looked to be somewhere between Quest and Odyssey. (They were plastic-coated and shiny like Quest, but not as thick) I did not vote in the poll, since there was no 'I'll wait and see if there are other differences with future expansions before buying'. The metal market greatly improves the game, and makes it go quicker since you can acquire money easier.
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Post by waitreally on Aug 8, 2011 12:00:08 GMT -5
I'm now the proud owner of Conquest. I've played it a few times since buying it. - I agree with Tyberius on Raddishes/Milk. We typically don't buy these cards. And if we do, it's usually always only when we have to feed. Often times it's not worth spending money to save a bunny if you're not near the end of the game or you don't have really useful cards coming down the pipe.
- The metals shop really does improve the money aspect of the game.
- I'm very curious to see how they expand this game. Will it basically be a re-release of Quest, but with small improvements to each booster? If so, this makes me want to keep Conquest separate from Quest, and eventually phase out Quest.
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