Post by kunio1031 on Jul 3, 2011 15:32:49 GMT -5
So I've got a link here of this one guy who kind of complains that kb conquest is essentially kb quest. Here's his whole article copied from board game geek. Here's the original post for you even though I copied it from bgg.
boardgamegeek.com/thread/670218/a-word-to-the-wise-consumer
I bought this a couple days ago, and there is something that should have been made clear to me before purchasing. This game IS Killer Bunnies Quest. It is essentially the exact same game, and most of the cards are even the same. Many of the cards are new and the metal shop is a new nifty way to earn money, but all in all this is exactly the same game as Killer Bunnies Quest.
Milk and Radishes function exactly like Water and Cabbage.
Money cards are exactly the same.
Feed the bunny cards are exactly the same (except with milk and radishes)
Take a carrot (carrots) cards are the same with new art.
Area 51 cards are exactly the same.
Terrible Misfortunes are the same but have new art.
Lucky Horseshoes are exactly the same as Lucky Clovers with new art.
Many of the weapons (though they have different names and art) are exact replicas of weapons from quest.
Kaballas Market Closed / Reopen cards are exactly the same.
The bunnies (though different "types" as quest) work exactly the same way as quest and have no powers.
Free agents are exactly the same.
Chocolate Eclair is the same as Large Prune Danish.
Purple Dragon uses Roaming Red mechanics.
Free radish/ milk is the same as free water/ cabbage.
Even a good chunk of the new run, special, and very special cards are exactly the same as old cards hidden under a new name and art. For example, when you play Zoetic Zoology, you choose a number (1 - 12) and however many of that number you roll, you revive that many bunnies from the discard. Sound familiar? It should. It is an exact replica of Magic Fountain. And many of these other run / special / very special cross overs exist. New text/ new art, but the EXACT same action.
Also, due to the fact that they use radishes and milk instead of cabbage and water, combining the sets would make feeding your bunnies much more difficult.
My hope is that this version will also expand just as quest did, and that the game will end up being very different based on what is released in the expansions. I'm just here to warn you that this is not a new game as was the case with Jupiter and Odyssey. This IS Killer Bunnies Quest.
The metal cards/ metal shop are the one "really" new thing that this game offers, and it is an improvement on the way money works. Three dice (D6) are rolled (gold/ silver/ bronze) at the beginning of the game to determine market prices. Metal cards work the same as money cards in that when you draw them you put them in a pile and draw again. At any time on your turn you can sell your metal to the market at whatever price is shown on the dice, and these are kept in the market pile. These can be bought by anyone at market price. On any turn you take a carrot from Kaballas, you have the option to reroll all 3 market dice. Thus, a crafty player can buy low and sell high and can earn a good chunk of cash this way. It's a new fun shop that works well.
All this being said, as long as you know what you are buying, the cards are most certainly funny. To name a few spoofs: Mrs. Doubtfire, Gremlins, Wall E, Batman. The list goes on.
Just know what you are buying. Don't get me wrong, I'm not trying to complain, and I have high hopes for some new ideas in the upcoming expansions.
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So, He's basically complaining that because alot of the cards function the same or similar enough to cards from kb quest. Now even if that's so, to me that doesn't bother me. Having cards do the same thing or almost the same thing doesn't really bother me that much. I mean so what? Yeah, maybe the TM's and the runs/specials/very specials might be the same, but I like new art work. I mean we need to realize that actually, even if the cards are similar it doesn't matter because this game is just the start of the future for Killer Bunnies. Yeah, so chocolate eclair is the same as prune danish, and lucky horeshoe is the same as lucky clover. Regardless, I'm still gonna buy this game when it comes out, because I know that the future of conquest is gonna be even more insane. Just be patient and give it time!
boardgamegeek.com/thread/670218/a-word-to-the-wise-consumer
I bought this a couple days ago, and there is something that should have been made clear to me before purchasing. This game IS Killer Bunnies Quest. It is essentially the exact same game, and most of the cards are even the same. Many of the cards are new and the metal shop is a new nifty way to earn money, but all in all this is exactly the same game as Killer Bunnies Quest.
Milk and Radishes function exactly like Water and Cabbage.
Money cards are exactly the same.
Feed the bunny cards are exactly the same (except with milk and radishes)
Take a carrot (carrots) cards are the same with new art.
Area 51 cards are exactly the same.
Terrible Misfortunes are the same but have new art.
Lucky Horseshoes are exactly the same as Lucky Clovers with new art.
Many of the weapons (though they have different names and art) are exact replicas of weapons from quest.
Kaballas Market Closed / Reopen cards are exactly the same.
The bunnies (though different "types" as quest) work exactly the same way as quest and have no powers.
Free agents are exactly the same.
Chocolate Eclair is the same as Large Prune Danish.
Purple Dragon uses Roaming Red mechanics.
Free radish/ milk is the same as free water/ cabbage.
Even a good chunk of the new run, special, and very special cards are exactly the same as old cards hidden under a new name and art. For example, when you play Zoetic Zoology, you choose a number (1 - 12) and however many of that number you roll, you revive that many bunnies from the discard. Sound familiar? It should. It is an exact replica of Magic Fountain. And many of these other run / special / very special cross overs exist. New text/ new art, but the EXACT same action.
Also, due to the fact that they use radishes and milk instead of cabbage and water, combining the sets would make feeding your bunnies much more difficult.
My hope is that this version will also expand just as quest did, and that the game will end up being very different based on what is released in the expansions. I'm just here to warn you that this is not a new game as was the case with Jupiter and Odyssey. This IS Killer Bunnies Quest.
The metal cards/ metal shop are the one "really" new thing that this game offers, and it is an improvement on the way money works. Three dice (D6) are rolled (gold/ silver/ bronze) at the beginning of the game to determine market prices. Metal cards work the same as money cards in that when you draw them you put them in a pile and draw again. At any time on your turn you can sell your metal to the market at whatever price is shown on the dice, and these are kept in the market pile. These can be bought by anyone at market price. On any turn you take a carrot from Kaballas, you have the option to reroll all 3 market dice. Thus, a crafty player can buy low and sell high and can earn a good chunk of cash this way. It's a new fun shop that works well.
All this being said, as long as you know what you are buying, the cards are most certainly funny. To name a few spoofs: Mrs. Doubtfire, Gremlins, Wall E, Batman. The list goes on.
Just know what you are buying. Don't get me wrong, I'm not trying to complain, and I have high hopes for some new ideas in the upcoming expansions.
------------------------------------------------------------------------------------
So, He's basically complaining that because alot of the cards function the same or similar enough to cards from kb quest. Now even if that's so, to me that doesn't bother me. Having cards do the same thing or almost the same thing doesn't really bother me that much. I mean so what? Yeah, maybe the TM's and the runs/specials/very specials might be the same, but I like new art work. I mean we need to realize that actually, even if the cards are similar it doesn't matter because this game is just the start of the future for Killer Bunnies. Yeah, so chocolate eclair is the same as prune danish, and lucky horeshoe is the same as lucky clover. Regardless, I'm still gonna buy this game when it comes out, because I know that the future of conquest is gonna be even more insane. Just be patient and give it time!