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Post by dalenag on Nov 8, 2010 20:49:06 GMT -5
Hello,
I have a few questions regarding gameplay:
1. If a player A's city becomes abandoned, and player B claims the city, does player A lose the Civ Points and player B gains the Civ Points. If so, are the points gained the full points or the points after damage.
2. Since a player initially starts off with 10 Civ Points, is there any way to get below 10 points besides reshuffling?
3. Can a feed the bunny or ground weapon attack a bunny in a city?
4. What are the differences between all six colours/races?
Thanks in advance. Dale
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Post by zerodemon on Nov 9, 2010 3:16:11 GMT -5
1. Yes, full points for the city. 2. If you put a city bunny out worth 2 points but not into a city and it dies, we've been playing that you lose the 2 points that the bunny is worth. 3. Feed the bunny, yes. Ground weapon, no. 4. Most cards can only be used if you have the available coloured resource. As such there are a lot of unique cards only available to certain colours.
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Tyberius
Lieutenant
Zoo Pawn Wrangler
shp(o~-6076;; b~1;; i~0;; u~1;; s~1;; a~1;; c~993300;; p~11,8,19,20,2,23,24,21;; )
Posts: 2,554
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Post by Tyberius on Nov 9, 2010 7:42:54 GMT -5
I disagree on #1. If the city is damaged for say 2 points, it takes a [-2] token. Once abandoned, why wouldn't the [-2] token still be on the city? I'd play it that if you move a bunny into the damaged city, the damage is still there, and the bonus is the city value, minus two.
2. We've been playing the opposite. If you put a city bunny into the bunny circle, it's worth zero to you. If it's killed, the opponent gets 2 points, and you discard the bunny, but you wouldn't adjust your d20 score marker.
If something official contradicts these interpretations, please post.
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Post by dalenag on Nov 9, 2010 11:52:29 GMT -5
4. Are some colours better at one aspect than others, for example the strength of ground weapons or the the strength/civpoints for a city? I was going through some of the ground weapons and notice that one colour had higher level of weapons than another colour. I can't remember which colours they were though.
Is there advantages to choosing one colour over another, instead of just randomly picking one, (that is what we do)? For example, if blue was good at ground weapons, red was good at city weapons, green had better bunnies, etc (I don't know if any of this is true, I just made them up.)
Dale
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Post by zerodemon on Nov 10, 2010 7:17:15 GMT -5
Tyberius since damage to a city doesn't make the owning player lose points until the city is destroyed, we can assume the city remains at full value but retains it's damage. I'm not saying the damage miraculously heals, just that the points for it's existence remain the same. Checked the rules and this is certainly a point that will need clarification. I also kind of agree with you on the city bunnies point. On further reflection I'd say it was worth nothing to both players (meaning killing it is utterly worthless to an opponent if it was outside a city other than removing it as a bunny in the bunny circle) or 2 or 4 points when in a city. New Question - If inside a city with the same symbol, does it's 4 point value count towards the occupancy limit, or does it count as a 2 point bunny worth 4 points? We've been playing the 2 point rule but I'm guessing this one will need clarification also.
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Post by zerodemon on Nov 10, 2010 7:19:30 GMT -5
dalenag Each deck does indeed have it's own benefits. I'll outline them in a post in the Odyssey Strategies section.
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