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Post by mandrilltiger on Apr 10, 2009 21:32:11 GMT -5
Acme Cartoon Bomb (Play Immedainty)
Art: see below
Card Description: Placed on any of your bunnies that explodes when nth card is drawn and bunny and bunnies 2 spaces away are killed. (Clover bunnies may survive)
Bunny Bits:
-If the bunny with the Acme Cartoon Bomb is killed it remains in the bunny circle and bunny two spaces away still die (see plutonium radiation for rules of weapons in the bunny circle).
-If the bunny is abducted, goes to the future or goes on Leif Carrotson Acme Cartoon Bomb is discarded
-Bunny to the future and defense cards are used when Acme Cartoon Bomb explodes
-TMS is used when Acme Cartoon Bomb is placed
-If the last carrot claimed from Kaballa before Acme Cartoon Bomb explodes then Acme Cartoon Bomb discarded
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Post by fifisdead on Apr 11, 2009 13:12:31 GMT -5
In my experience cards based on time don't do as well... Some people, even though it's not a huge deal, don't want to put up with the extra hassle of time management.
Is the point of the time limit so that the player may come up clover or defense or something? Otherwise I don't really get the point of having the countdown. And why aren't the players allowed to look at the clock?...
For me, dealing with images on cards, I tend to try to find a reference, albeit sometimes really obscure, that ties to the card. In this case I would try to recreate a scene from a movie where a time bomb was part of the plot...That's my two cents for you, whether it was worth that much or not...
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Post by mandrilltiger on Apr 13, 2009 15:06:41 GMT -5
Thanks for the two cents. The piont for the time bomb is a weapon that could back fire since it targets bunnies two spaces away orginally it only kill opponents bunnies could target some of your bunnies after 15 minutes. Also the player could keep playing aggresive cards until it exploded.
After think about this i realize there is another problem a card that may backfire is likely to be discarded and not used and is a useless card.
Maybe this card would be better as a play immedaintly like a terrible misfortune card that gives you some time untill it activates.
The reason players can't look at the clock is i would expect players to go really slow to stop a player from playing.
For example: Carol's bunnies will all be killed when time bomb goes off. Janet is playing right before her she sees there is only 2 minutes on the clock so she plays every saved specail trying to stop janet from playing an aggresive card.
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Post by TheDavii on Apr 14, 2009 8:48:26 GMT -5
Rather than being based on time, how about cards drawn from the deck? A d12 roll will give a result between 01 and 12 (or a d20 for 01 - 20) and the otherwise nearly-useless "chips" can be used to count down.
Whomever takes the nth (rolled) card causes the "time" bomb to explode.
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Post by mandrilltiger on Apr 15, 2009 15:36:18 GMT -5
Rather than being based on time, how about cards drawn from the deck? A d12 roll will give a result between 01 and 12 (or a d20 for 01 - 20) and the otherwise nearly-useless "chips" can be used to count down. Whomever takes the nth (rolled) card causes the "time" bomb to explode. I think that will work. That way it still pretty random but there is no time management issues. So should it be a run or a play immediately
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Post by TheDavii on Apr 15, 2009 17:08:58 GMT -5
I think that will work. That way it still pretty random but there is no time management issues. So should it be a run or a play immediatelyThe more I think about it, the more I like the idea of this card being a Play Immediately! He who draws it places it on any of his bunnies in The Bunny Circle. If he doesn't have any bunnies, then he can place it on an opponent's bunny. He then rolls a d12, resulting in an 01 - 12 value. He draws a replacement card. If he rolled a 01, then it explodes immediately (since it is the next nth draws, not discards). If he rolls 02 - 12, then it depends on how many draws are rolled. The "chip" markers can be used to count down and whenever the nth card is drawn from The Draw Pile, it explodes. Since this seems like something that would happen to Wile E Coyote, perhaps a more clever name (than "Time Bomb") could be created, like Acme Cartoon Bomb, with a picture of a soot-covered bunny in the Wile E. Coyote style, where the viewer sees only his eyes?
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Post by mandrilltiger on Apr 16, 2009 9:33:50 GMT -5
awesome i've modified my first post now. I start on art but i don't think it will look to good
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Post by fifisdead on Apr 16, 2009 15:49:27 GMT -5
Acme Cartoon Bomb (Play Immedainty) Art: see below 1st of all why is it a cartoon bomb?... 2nd, Play Immedianty made me laugh really hard... Where below am I seeing art ideas? Just a comment, you don't have to have a name that matches your art, your art can match your title, I think that something like "Ticking Time Bomb" would be a better title and you could still use the Wile E. motif...
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Post by TheDavii on Apr 16, 2009 17:22:25 GMT -5
Okay, I admit the name isn't great, but "Time Bomb" is bad because it is sooo generic (merely descriptive). "Acme Cartoon Bomb" is at least a little better, but I won't claim it is great or even good. It was meant as a suggestion for a starting point to think of better names. It does bridge Road Runner and Roger Rabbit, too. But really, Fif, do you want to refer to the Ticking Time Bomb (Wikipedia) and justification of torture for these poor bunnies? (Seriously, when I searched Google for "* time bomb", that was the first hit.)
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Post by mandrilltiger on Apr 16, 2009 17:26:20 GMT -5
2nd, Play Immedianty made me laugh really hard... Where below am I seeing art ideas? Just a comment, you don't have to have a name that matches your art, your art can match your title, I think that something like "Ticking Time Bomb" would be a better title and you could still use the Wile E. motif... Why did play immediantly make you laugh (because I misspelled it or something else) By art ideas i was refering to the wile bunny idea. Ticking time bomb seems to a better title so I guess i'll change it to that untill a better vcomes up.
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Post by fifisdead on Apr 16, 2009 18:34:59 GMT -5
Random things make me laugh, often for no apparent reason...I just thought I would share... I think the TTB Scenario is a perfect correlation, because you have to count down the turns until you die, I would say that's a form of torture...
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Post by mandrilltiger on Apr 19, 2009 19:40:07 GMT -5
as for art I've never made a kb card before and I'm not very good at drawing so anyone can post something if they want
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Post by mandrilltiger on May 7, 2009 15:01:54 GMT -5
What do you think of Back to the drawing board as a title or Meep, Meep ?
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Post by fifisdead on May 7, 2009 18:29:55 GMT -5
I don't think either is very descriptive of what's going on with the card...
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Post by TheDavii on May 8, 2009 6:47:16 GMT -5
Maybe "Tick, Tock"?
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