1eye
Seaman Apprentice
Posts: 25
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Post by 1eye on Mar 29, 2009 10:31:19 GMT -5
When a roaming red cards is played, does it move to the next bunny after all players have played as in 1 complete round? or everytime a player plays tha card moves as in 1 turn?
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Post by Nathan454 on Mar 29, 2009 18:29:01 GMT -5
"Here's how Roaming Red Run cards are different: suppose that a fictional player named Carol launches Cyber Bunny. Naturally she would place it on an opponent's bunny and that opponent would roll the Violet die according to the card. The opponent's bunny will either survive (yeah!) or die (aw!). But now instead of discarding Cyber Bunny, it is placed on top of the next adjacent bunny clockwise in The Bunny Circle (the two cards actually share the same space in The Bunny Circle). Cyber Bunny remains on top of the bunny and attacks again each time it is the end of Carol's turn (that's once every round of play). This cycle continues until the Roaming Red Run card is eliminated."
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1eye
Seaman Apprentice
Posts: 25
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Post by 1eye on Mar 29, 2009 21:03:40 GMT -5
Awesome thanks...
I read it in the rules but must of misread something.
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Post by pantherseven1 on Mar 30, 2009 9:17:10 GMT -5
Is the only different Red Run card the Cruise Missle??? It visits every bunny until the prime number is rolled doesn't it??? Or does it go round by round???
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Post by costguy on Mar 30, 2009 10:51:51 GMT -5
CMP moves one per round just like any other roaming red. The difference is that you roll to see if it targets the bunny; then you roll to see if the bunny survives.
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