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Post by mgresso on Feb 1, 2005 11:43:49 GMT -5
Bring out your dead (Very Special)
The person who plays this card collects one 'not dead yet' bunny from each opponent to be killed by the plague. The bunnies are discarded and my not be used or bought for the remainder of the game, or they will infect other bunnies.
Can you tell I watched Holy Grail yesterday?
I feel happy! I feel happy!
Marie
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Seti
Petty Officer 1st Class
shp(o~-1470;; b~0;; i~0;; u~0;; s~1;; a~1;; p~6,13,19,11;; )
Posts: 312
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Post by Seti on Feb 1, 2005 15:30:31 GMT -5
So all of the bunnies in the bunny circle die, except for the "not quite dead" ones?
I've been trying to think of a Python card. Good job!
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Post by LotH on Feb 1, 2005 15:56:08 GMT -5
The only Python thing I've been able to come up with is when the bunny (guarding the cave) keeps biting off all of the heads of the knights. Not sure what to call the card, but it would have to be some kind of defense card - maybe preventing an opponent from taking any item from you.
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Seti
Petty Officer 1st Class
shp(o~-1470;; b~0;; i~0;; u~0;; s~1;; a~1;; p~6,13,19,11;; )
Posts: 312
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Post by Seti on Feb 1, 2005 21:22:42 GMT -5
I thought of one: Robin's Minstrals(sp?) can feed all your bunnies once.
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Post by georgethewabbit on Feb 2, 2005 7:30:19 GMT -5
You could have the Black Knight as a roaming run card.
It roams the bunny circle, rather like cyber bunny, but every time it fails to kill a bunny it loses a limb and becomes less effective.
Starts as weapon level 8 (2 legs 2 arms). After first failure becomes level 4 (2l 1a), then 2 (2l), then 1 (1l), then 0. After it's failed to kill a bunny for the 4th time and has lost both arms and legs, it just sits where it is (occupying a space in the bunny circle) until killed.
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Post by LotH on Feb 2, 2005 8:43:08 GMT -5
Love the idea!
I like the idea that it remains in the bunny circle until killed as well (bonus). This is great for defense from weapons with "adjacent bunnies killed" capabilities.
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