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Post by mahobear8 on Jun 30, 2018 11:37:22 GMT -5
This totally goes against what the card and the bits say. The card states "May be placed under any bunny and removes its color turning it into a Free Agent. Red and Pink bunnies lose their special features." The Bits state "Blanch may be placed under any bunny in The Bunny Circle and removes its color turning it into a Free Agent. Blanch cannot not be used on Specialty bunnies or Celebrity bunnies (Ominous Onyx Booster Deck). Red and Pink bunnies with Blanch lose their special features." A Free Agent can't be a Holographic Bunny! That does not make any sense at all. Maybe if the card stated "May be placed under any bunny and removes its color turning it into a colorless bunny that can be matched with any other colored bunny." Or something of the sort... And as far as RPA, this is from the Bits... "Bunnies that become Red or Pink (Perfectly Pink Booster Deck) will inherit the special feature for that type of Red or Pink bunny." So, what you wrote in the post immediately above does not make sense either... A free agent is not becoming holographic, a holographic is becoming a free agent. Essentially, in this specific case, blanch gives the holographic the benefits of the free agent without taking away the holographic effect, as that is tied to the card itself. I will check again on RPA because you are correct on that one
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Post by Nathan454 on Jun 30, 2018 11:50:21 GMT -5
But what makes a Bunny a Free Agent?
"Free Agent bunny may be used by a player as any bunny of any kind (Congenial, Gleeful, Lumbering, Sinister or Timid) and any color (except Red or Pink – Red or Pink Booster Deck). The identity of the bunny may change at any time during play as the need arises. Free Agent bunnies make forming a Bunny Triplet much easier. Free Agent bunnies cannot become Specialty bunnies (Violet Booster Deck) or Celebrity bunnies (Ominous Onyx Booster Deck)."
"Free Agent bunny may be used by a player as any bunny of any kind (Evil, Hypnotic, Ludicrous, Spiffy and Truculent) and any color (except Red or Pink – Red or Perfectly Pink Booster Deck). The identity of the bunny may change at any time during play as the need arises. Free Agent bunnies make forming a Bunny Triplet much easier. Free Agent bunnies cannot become Specialty bunnies (Violet Booster Deck) or Celebrity bunnies (Ominous Onyx Booster Deck)."
"Free Agent cards state: “May be used by a player as any bunny of any kind and any color (except Red or Pink).” Players may once again follow a literal interpretation of this card. Any Free Agent card (from either Killer Bunnies® Quest or Killer Bunnies® Conquest) may represent any of the bunnies from Quest (Congenial, Gleeful, Lumbering, Sinister or Timid) or Conquest (Evil, Hypnotic, Ludicrous, Spiffy or Truculent) regardless of which bunnies were used to illustrate the card."
What is common about these 3 descriptions? The ability for a bunny to change color (5 different colors) or change type (10 different types). So when Blanch states it becomes a Free Agent, it can only be one of these 10 types of bunnies. Again, the card states it becomes a "Free Agent" To get even more technical, it states Red and Pink Bunnies lose their abilities. The Holographic Bunny is a Red Bunny! Yes, not a classic bunny, but a red bunny he is.
Are you sure you are not making these answers up? Lol
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Post by mahobear8 on Jun 30, 2018 11:50:52 GMT -5
Essentially, I think the easiest way to understand it is that the 5 basic red bunnies abilities are tied to the color of the bunny. Cards like holographic do have their abilities tied to the card. To make holographic a free agent merely gives him the abilities of the free agent, but he still keeps his own as he is still holographic bunny.
If you want to get real specific, Blanch specifically states removes the color(does not mention any type). Perhaps the best interpretation is that the bunny cannot be any type. This also makes a ton of sense thematically (Jeff tends to agree with things that make sense thematically)
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Post by mahobear8 on Jun 30, 2018 11:55:08 GMT -5
But what makes a Bunny a Free Agent? "Free Agent bunny may be used by a player as any bunny of any kind (Congenial, Gleeful, Lumbering, Sinister or Timid) and any color (except Red or Pink – Red or Pink Booster Deck). The identity of the bunny may change at any time during play as the need arises. Free Agent bunnies make forming a Bunny Triplet much easier. Free Agent bunnies cannot become Specialty bunnies (Violet Booster Deck) or Celebrity bunnies (Ominous Onyx Booster Deck)." "Free Agent bunny may be used by a player as any bunny of any kind (Evil, Hypnotic, Ludicrous, Spiffy and Truculent) and any color (except Red or Pink – Red or Perfectly Pink Booster Deck). The identity of the bunny may change at any time during play as the need arises. Free Agent bunnies make forming a Bunny Triplet much easier. Free Agent bunnies cannot become Specialty bunnies (Violet Booster Deck) or Celebrity bunnies (Ominous Onyx Booster Deck)." "Free Agent cards state: “May be used by a player as any bunny of any kind and any color (except Red or Pink).” Players may once again follow a literal interpretation of this card. Any Free Agent card (from either Killer Bunnies® Quest or Killer Bunnies® Conquest) may represent any of the bunnies from Quest (Congenial, Gleeful, Lumbering, Sinister or Timid) or Conquest (Evil, Hypnotic, Ludicrous, Spiffy or Truculent) regardless of which bunnies were used to illustrate the card." What is common about these 3 descriptions? The ability for a bunny to change color (5 different colors) or change type (10 different types). So when Blanch states it becomes a Free Agent, it can only be one of these 10 types of bunnies. Again, the card states it becomes a "Free Agent" To get even more technical, it states Red and Pink Bunnies lose their abilities. The Holographic Bunny is a Red Bunny! Yes, not a classic bunny, but a red bunny he is. Are you sure you are not making these answers up? Lol I never make answers up when it comes to Killer Bunnies. If you want to get into extreme specifics, the bunny bits for Blanch say it "removes the color, making it a free agent". Jeff has confirmed that this interaction works and it makes perfect sense thematically. (Blanch thematically would make a bunny white, as shown in the image). Since it fits with the bunny bits, Jeff has confirmed, and it makes sense thematically, I think it's safe to say this is the best interpretation
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Post by Nathan454 on Jun 30, 2018 12:00:00 GMT -5
So, with your interpretation of Blanch, if it is played on a Blue Timid Bunny, would it still be a Timid Bunny (but with no color)? Since it doesn't remove their type (in your interpretation)...?
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Post by mahobear8 on Jun 30, 2018 12:04:39 GMT -5
So, with your interpretation of Blanch, if it is played on a Blue Timid Bunny, would it still be a Timid Bunny (but with no color)? Since it doesn't remove their type (in your interpretation)...? That makes the most sense thematically, it fits with the description in the bunny bits, and it fits the Jeff response so I think this is a fair interpretation. Another fair interpretation is that the Holographic bunny would also gain the ability to change type (Essentially becoming a Holographic Free Agent if you will). This is also a fair interpretation, however I believe the first is more likely correct (as it fits thematically and is based on the specific description of what takes place)
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Post by mahobear8 on Jun 30, 2018 12:11:08 GMT -5
So, with your interpretation of Blanch, if it is played on a Blue Timid Bunny, would it still be a Timid Bunny (but with no color)? Since it doesn't remove their type (in your interpretation)...? That makes the most sense thematically, it fits with the description in the bunny bits, and it fits the Jeff response so I think this is a fair interpretation. Another fair interpretation is that the Holographic bunny would also gain the ability to change type (Essentially becoming a Holographic Free Agent if you will). This is also a fair interpretation, however I believe the first is more likely correct (as it fits thematically and is based on the specific description of what takes place) The strategical difference between these two interpretations is very small. It only becomes relevant in the case of making a triplet with the bunnies type (very rarely relevant as it is far easier to make a triplet with colors), or for cards like clumsy congenial (if blanch was placed on a congenial)
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Post by mahobear8 on Jun 30, 2018 18:03:40 GMT -5
Jeff's incorrect response on RPA not giving special features was because he doesn't have access to the Bunny Bits at the moment. He said he'll get back to it in late August, then we will know the interaction if a bunny becomes half red
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Post by Nathan454 on Jun 30, 2018 21:33:18 GMT -5
And therein lies the big problem with JB and the answers he gives regarding his game. He gives answers off of the top of his head without regards to the Bits or past answers he has given. He could give an answer to a question, and then 6 months later give a different answer to the same question.
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Post by mahobear8 on Jul 1, 2018 8:49:26 GMT -5
And therein lies the big problem with JB and the answers he gives regarding his game. He gives answers off of the top of his head without regards to the Bits or past answers he has given. He could give an answer to a question, and then 6 months later give a different answer to the same question. Jeff has referred to the bunny bits in most all of the recent responses I've gotten from him. In this specific case, he said he doesn't have access to them. I'm not sure why he doesn't have access, but I give him the benefit of the doubt on it and am fine with waiting until late August for the official ruling. It's common knowledge that Jeff has been known to be inconsistent in the past. However, these days he stays quite consistent with the bunny bits when he has access to them. I think the safe ruling to assume on RPA and half-red until we get the official ruling is that if a bunny is half red, regardless of the color of the other half, it would get the half-red bonus. A half-pink would currently not have any bonus (this would likely change if half-pink bunnies were introduced). A 1/3 red bunny likewise would likely not do anything.
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Post by piedaddy on Jul 9, 2018 23:00:20 GMT -5
lol while Jeff did create the game, I don't think anybody can accurately answer a question without referring to the bunny bits, since it is essentially the rules.
There is no such thing as a "Holographic Free Agent" !!!! There's a unique bunny for each color type (Holographic = red, Dago = green, Brundle bunny = orange, Bunny detroit = yellow, ambassador = purple, lonely ranger = blue, pinky tusca-hare-o = pink). None of these unique bunnies can be targeted by Blanche or RPA because they are UNIQUE.
Because none of their powers are actually linked to their color, I can see your point mahobear, but these bunnies don't have a type, so they cannot become free agents. If you're able to alter their colors, then they're no longer susceptible to cards such as Super Bunnies, which in some cases is the easiest way to kill cards like the holo or bunny detroit.
As for the half-red debate, once any bunny inherits that color, it inherits its special effects.
My educated guess for a half-red/half-pink bunny would be half-red($1) + half-pink($3) = half red/pink($4) which turns out to be the median for a red($3) and pink($5) bunnies anyway.
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Post by mahobear8 on Jul 10, 2018 6:31:09 GMT -5
lol while Jeff did create the game, I don't think anybody can accurately answer a question without referring to the bunny bits, since it is essentially the rules. There is no such thing as a "Holographic Free Agent" !!!! There's a unique bunny for each color type (Holographic = red, Dago = green, Brundle bunny = orange, Bunny detroit = yellow, ambassador = purple, lonely ranger = blue, pinky tusca-hare-o = pink). None of these unique bunnies can be targeted by Blanche or RPA because they are UNIQUE. Because none of their powers are actually linked to their color, I can see your point mahobear, but these bunnies don't have a type, so they cannot become free agents. If you're able to alter their colors, then they're no longer susceptible to cards such as Super Bunnies, which in some cases is the easiest way to kill cards like the holo or bunny detroit. As for the half-red debate, once any bunny inherits that color, it inherits its special effects. My educated guess for a half-red/half-pink bunny would be half-red($1) + half-pink($3) = half red/pink($4) which turns out to be the median for a red($3) and pink($5) bunnies anyway. The idea of a Holographic Free Agent is complicated, hence why I said earlier that I thought the other interpretation was more likely that Blanch only removes the color as this is the wording of what happens with the card and it makes sense thematically. The wording of the bunny becoming a free agent is likely there to simplify things, but is slightly inaccurate with the rest of the description. As more unique bunnies being unable to be targeted by RPA and/or blanch, the cards say they can target any bunny only excluding the specialty and celebrity bunnies (probably because they don't have any colors in the first place, not to be confused with the color state of the Free Agent). Bunny Booster cannot target these unique bunnies because it specifically states it can only target the basic ones (timid, sinister, etc). Holographic bunny is not affected by Super Bunnies, btw. You are correct in saying the rest of the uniques are. Your interpretation for half-red half-pink makes sense mathematically, but doesn't make sense consistency wise as there is currently no such thing as a half-pink bunny. Consistency wise, a half-red half-pink would get $1 since half-pink theoretically may give nothing. Both interpretations are quite viable until we get an official response
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Post by Nathan454 on Jul 10, 2018 23:58:08 GMT -5
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Post by mahobear8 on Jul 11, 2018 7:48:49 GMT -5
As I mentioned earlier, these days Jeff is far more consistent with the bunny bits and with what makes sense thematically. That post is from 2005
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Post by TheDavii on Jul 11, 2018 13:25:59 GMT -5
As I mentioned earlier, these days Jeff is far more consistent with the bunny bits and with what makes sense thematically. That post is from 2005 Late this Spring, I asked Jeff which types of bunnies Blanch affected (due to the new bunnies like Law Enforcement Bunnies) and JB replied on May 21, 2018 that Blanch only affects colored and half-colored bunnies. It does not affect Free agent, Specialty, Celebrity, Holographic, Halo'd/Angel Wing'ed, Super, Extra Super, Semi-Super, Unique, Enchanted, Breakdown, Law Enforcement, or Meditation Money bunnies (which were all specifically in my question). That answer is consistent with previous answers posted here from 2005 to 2018 (12 years!) except, apparently, for yours, Mahobear8. Are you sure JB isn't trolling you? Bringing up this topic from the Way Back When... We had a game tonight where RPA was played on a Blue Timid Bunny. The highest dice rolled occurred on the Red, Blue, and Black die. (All three were an eleven.) What should happen? We ended up deciding those 3 dice should be rerolled but when the reroll occurred, the Red and Blue ended up being tied for the highest number. So, should we have rerolled again? Does the bunny have to be a single color? And if not, would the Blue/Red Timid get the full Red Timid ability or the half Red Timid ability? (And if the answer is half red Timid ability, what would this mean for a half Pink timid?) On a separate note, who gets to roll if RPA is played on an opponents bunny? The player who played the card or the opponent? The correct confirmed ruling is that all tied highest dice are applied. Therefore, the bunny would become half-red half-blue then die instantly. It is also confirmed the same applies for pawns (with Ice Nine + RPA you can make a pawn all the colors). As for who rolls, it is the player who plays RPA. What happens when a bunny is half red or pink has not been confirmed. I will ask Jeff on this one and get back to you. Presumably, I would think they would either get full effect of pink or red, or none at all if it didn't match the bunny itself (for example, half red on gleeful maybe wouldn't work unless the other half is orange. Similarly, perhaps 1/3 red doesn't work at all.) Again, this would be highly inconsistent with previous rulings by JB, including the one that Nathan454 cites from 2005. Allowing either bunnies or pawns to be multiple colors on a RPA doesn't make sense. Unless stated otherwise, at least since 2004, Ties are re-rolled. Cards that state otherwise include: Blue Plate Special, O.R.P., Pilfer the Pawn, Supplies Surprise, Super Supplies Surprise, which say, "If two or more dice roll the lowest number, then the player may take more than one supply." RPA doesn't say anything like that. Using your contention, that the bunny (or pawn) would split colors n-ways, should I roll a three-way highest die with Pink, Red, and Black dice, what happens? Is the bunny alive or dead? If dead, then black overrules? (The rules and Bits don't say that.) If not dead, then 1/2-Pink and 1/2-Red, or 1/3-Pink, 1/3 Red, and 1/3 dead? The rules and Bits don't say that either. The reason it doesn't make sense is because ties for RPA are undefined and the Player must re-roll ties.
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