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Post by Jason Pease on Oct 13, 2004 23:18:18 GMT -5
I think this is the only card of it's kind. It can be played immediately a kept immediately. It's like dolla or zodiac.
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Post by karmaween on Oct 18, 2004 23:25:32 GMT -5
Theoretically, you could do the same thing with, Bunnies in Black, although we play where you have to run it through and save it before it can protect for the game, but Zep Tepi might be a problem for the player who does save BIB because then it might get taken.
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Post by Eebster on Oct 25, 2004 18:23:47 GMT -5
Since red run cards advance (and do whatever they do) once at the end of each turn of the player who puts the red run card into play, does a red run card put in play by a player with a triple act twice per round (once after each of his "turns")?
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Post by Jason Pease on Oct 25, 2004 20:13:01 GMT -5
Roaming Red RUn cards are 'set loose' when played. After the card is played, the card is on it's own and isn't affected by the player. For instance, if a player plays the Ebola or Cyber Bunny, even if the player loses all their bunnies, the aggressive red run card keeps working.
Welcome!
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Post by Yollege on Oct 25, 2004 20:22:44 GMT -5
I was kind of wondering about what exactly a round is defined as? Is what was mentioned before true that the roaming run card moves at the end of the player who placed it turn? Does that constitiute a round?
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Post by karmaween on Oct 25, 2004 21:39:09 GMT -5
Never fear, the Agent is here. To answer this question let me start by saying the following: ALL Red Run cards work in the following ways: (by the way this information is found in your rulebook) I launch Cyber bunny at your bunny. You roll for your bunny.. He dies. Move cyber bunny to the next bunny clockwise, and it WAITS there doing nothing, until MY next turn. When it activates again. All red run cards wait. All red run cards attack or do something at the end of the turn of the player who launched it. Some Red run cards have special rules attached to them. Eliminating red run cards is trickier. In the case of cyber bunny, only another weapon will do. Ebola Virus can be stopped by Magic Spatula, Sunny Day, By killing the bunny Ebola Virus is visiting, before it has a chance to move. Same goes for Cruise Missile Prime. Leif Carrotson, which is discussed in another topic here on the forums, is unfortunately unstoppable once begun. But it does run its course. F-18 Hornet, which I have never had the pleasure of seeing work, only attacks one bunny per player until returning to the player who launched it, so that luckily doesn't last long. Hope this helped.
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Post by mgresso on Nov 24, 2004 22:45:35 GMT -5
Quick question in regards to the Cyber Bunny...I know you can kill it by attacking it with weapons. But someone then has to roll for CB right?
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Post by Jason Pease on Nov 24, 2004 23:40:03 GMT -5
Yes, it doesn't matter who but someone has to roll for the Cyber Bunny.
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Post by Gus on Dec 2, 2004 16:47:47 GMT -5
hey total off the AB 5000 ,but that seams to be the trend, who does roll for cyberbunny? who he is attacking or who ran him thourgh and same with HEMP? Its important cuz they deal with a die that could be effected by a pawn
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Post by TILADX on Dec 2, 2004 17:21:56 GMT -5
It doesn't really matter as long as someone rolls for CB when it is attacked. In my group, we play that the person sitting opposite the one who played the weapon rolls for CB.
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Post by Tapeworm on Dec 2, 2004 19:17:11 GMT -5
By the way, the Ebola Virus is also "cured" if the bunny who is waiting their turn to die gets abducted.
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Post by Gus on Dec 2, 2004 23:10:21 GMT -5
No
It does matter cuz if i have the purple pawn when cyber bunny comes i can roll twice. If it works simalar to a weapon then the player being attack gets to roll. But is that the rule? I don't want the player to my left or right rolling. What if they have the purple pawn and they hate me if it doesn't kill me the 1st time it might the 2nd. i was thinking about it tonight and I think that is the answer its a raoming red run card it would most likely work like one and the player being attack gets to roll. Once the CB is out it shows no mercy not even to the player who ran him
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Post by mgresso on Dec 3, 2004 9:22:28 GMT -5
Weapons require that the black die is rolled. Rerolls are only allowed when the card specifies a color die to be rolled. K?
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Post by Gus on Dec 3, 2004 15:54:43 GMT -5
Cyber bunny is not a weapon and you roll the purple die not the black. Anyway the black die is a color we just don't have the black pawn YET!!
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Post by TILADX on Dec 3, 2004 18:16:03 GMT -5
Establish a house rule regarding rolling for CB when it gets attacked, and I will seek an "official answer."
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